If my memory is a VCR...

작성자: Jay J On 오전 5:28 0 개의 댓글

Disneyland 1990 from Chris Zabriskie on Vimeo.
Oh,really touching. This is why I want to finish it.
             

http://www.joystiq.com/2011/07/19/recall-is-a-time-based-first-person-puzzler-concept-worth-watchi/

http://www.rockpapershotgun.com/2011/07/19/recall-concept-is-time-controlling-fps/

http://indiegameschannel.com/wp/2011/07/20/recall-will-turn-your-mind-into-a-vcr/

Recall on GamesetWatch

작성자: Jay J On 오전 12:09 0 개의 댓글
http://www.gamesetwatch.com/2011/07/recall_first-person_time-manip.php

Game Concept Demonstration

작성자: Jay J On 오전 12:48 0 개의 댓글

Recall! new project.

작성자: Jay J On 오전 6:26 0 개의 댓글



Click here to HD



   

Sometimes, I wish life was like a VCR, so I could rewind & replay good memories.
and I'm inspired by many movies like "BrainStorm1983", "Deja Vu","butterfly effect","Source Code".
Then I have tried to combine Memory(abstract concept) and VCR(specific concept) in game design.

The Player can record a space-time which is player's sight.
Then the player can rewind and fast forward space-time to solve the puzzles.
The game's narrative is about journey to find out his lost memories.

---------------Controls-----------------------------
Move: W,A,S,D
Look: Mouse
Jump: Space
Record Space-Time: Left Mouse Button
Rewind: Q 
or Mouse Wheel Down
Fast Forward: E 
or Mouse Wheel Up
Restart: R
Pause and Quit: ESC





It's now working in progress project. It will be released 2014.


If you have any questions, please send an e-mail to
im.jay.jeon@gmail.com
       
Sometimes, I wish life was like a VCR, so I could rewind & replay good memories. What if you can record a Space-time, your memory.
RECALL is a First-person memory manipulation puzzle game. It's not a FPS(Shooter), but It is an FPS(Shot). This project is working on progress. It's still prototype. but..

I'm Jay Jeon. South Korean game developer. Please feel free to contact me at anytime
im.jay.jeon@gmail.com
ⓒ2012 Jay Jeon.

Follow by Email

Recall